Distance from Point to Plane Formula:
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The shortest distance from a point to a plane is the length of the perpendicular line from the point to the plane. This is a fundamental concept in 3D geometry with applications in computer graphics, physics, and engineering.
The calculator uses the point-to-plane distance formula:
Where:
Explanation: The formula calculates the perpendicular distance by projecting the vector from any point on the plane to the given point onto the plane's normal vector.
Details: This calculation is used in computer graphics for collision detection, in physics for potential field calculations, in robotics for path planning, and in geography for elevation measurements.
Tips: Enter the plane equation coefficients (A,B,C,D) and the point coordinates (x,y,z). The plane equation should be in standard form \( Ax + By + Cz + D = 0 \).
Q1: What if the point is on the plane?
A: The distance will be zero, as the point satisfies the plane equation \( Ax + By + Cz + D = 0 \).
Q2: Does the distance have direction?
A: The distance is always non-negative. To determine which side of the plane the point is on, check the sign of \( Ax_0 + By_0 + Cz_0 + D \).
Q3: How is this different from point-to-line distance?
A: Point-to-line distance is in 2D space, while point-to-plane distance is in 3D space, using an additional dimension.
Q4: Can this be used for higher dimensions?
A: The concept generalizes to n-dimensional spaces with the same formula structure.
Q5: What if the plane coefficients are all zero?
A: This would represent an invalid plane and the calculator will show an error (division by zero).