Vector Magnitude Formula:
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The magnitude of a vector represents its length in space, calculated from its components. For a 3D vector with components (x, y, z), the magnitude is the distance from the origin to the point (x, y, z) in 3D space.
The calculator uses the vector magnitude formula:
Where:
Explanation: The formula is derived from the Pythagorean theorem extended to three dimensions, calculating the straight-line distance from the origin to the point defined by the vector components.
Details: Vector magnitude is fundamental in physics and engineering for determining quantities like force, velocity, and displacement. It's essential for normalizing vectors and comparing vector quantities.
Tips: Enter all three components of the vector (x, y, z). The calculator works with any real numbers, positive or negative. The result is always non-negative.
Q1: What if my vector is 2D?
A: For 2D vectors, simply set the z-component to 0. The formula reduces to √(x² + y²).
Q2: Can the magnitude be negative?
A: No, magnitude is always a non-negative value representing length.
Q3: What units does the magnitude have?
A: The magnitude has the same units as the vector components.
Q4: How is this different from a scalar?
A: Magnitude converts a vector (which has direction and magnitude) into a scalar (which has only magnitude).
Q5: What about higher dimensions?
A: The formula extends naturally to n dimensions: √(x₁² + x₂² + ... + xₙ²).