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End Portal Triangulation Calculator

End Portal Triangulation Method:

\[ \text{Portal Position} = f(\text{Eye of Ender trajectories}) \]

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1. What Is End Portal Triangulation?

End portal triangulation is a method to locate strongholds in Minecraft by tracking the trajectories of Eyes of Ender from different positions. This calculator helps estimate the stronghold location based on your observations.

2. How Triangulation Works

The method uses three throws of Eyes of Ender from different locations:

\[ \text{Stronghold Position} = \text{Intersection of Eye of Ender trajectories} \]

Key Points:

3. Finding Strongholds

Details: Strongholds generate within 640-1152 blocks of the world spawn point. There are typically 128 strongholds per world in Java Edition.

4. Using the Calculator

Instructions:

  1. Throw an Eye of Ender and note your coordinates when it flies upward
  2. Move several hundred blocks and throw another Eye
  3. Repeat a third time from another position
  4. Enter all three sets of coordinates

5. Frequently Asked Questions (FAQ)

Q1: How accurate is this method?
A: It provides a good estimate, but the actual stronghold might be within ±100 blocks of the calculated position.

Q2: What if Eyes of Ender fly in different directions?
A: You might be between two strongholds. Try moving farther away and throwing again.

Q3: Can I use this in Bedrock Edition?
A: Yes, though stronghold generation differs slightly between editions.

Q4: What's the best distance between throws?
A: 300-500 blocks apart gives good triangulation angles.

Q5: Why do my Eyes sometimes break?
A: Eyes have a 20% chance to break each use, except when they locate a portal frame.

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